Responsibilities:
- Work with the Lead Game Designer, Creative Director and other team leads to design ideas and mechanics for a next generation title
- Collaborate with producers, engineers, artists and other designers to craft entertaining gameplay experiences
- Help develop new gameplay ideas in a rapid prototyping environment along side industry leading game developers
- Crafts quality, fun designs appropriate to genre, demographic, and platform
- Writes thorough and complete feature documentation
- Perform project testing and game evaluation
- Communicate designs clearly to other teams members
- Keep members of the development team in the communication loop, as designs evolve and are finalized
- Work with the development team to ensure timely design buy-in
- Accurately estimate task lengths and meets tight deadlines in a fast-paced environment
- Perform game research, analysis, and competitive analysis
- Manage and document player progression in game, informational displays, and general and user interface structure.
- Assist in creative game and level design
- Manage and document on-line requirements
- Manage and document game-specific moves, AI design, and scripting
Qualifications/Requirements:
- A strong understanding of design tools, map editors and design techniques
- Experience on current generation or next-generation console systems
- Effective at collaborating with other team members, designers, engineers and artists
- Willing and able to design within technical and other constraints
- Scripting and game balancing experience
- Able to take and understand direction and feedback. Also able to provide leadership to other game designers and team members as it pertains to the realization of fun gameplay
- Self-managing, able to run with the responsibilities and drive them to timely completion
- Highly creative problem solver
- Experience creating game design documents and diagrams
- An avid gamer with a passion for creating AAA titles for the industry leader
- Strong computer skills (MS Project, MS Office, Visio, MindManager, etc.)
- Technically proficient
- 3+ years production experience with three or more complete development cycles in a similar role
- Fluency in English
Strictly no internship applicants please - Fluency in German
- Experience in multiple 3D art and design tools expressing spatial composition skills
- Preferable (but not necessary to talent, knowledgeable person) BA(BS)
- Experience with next-gen console development
email: Null
